This year has been a busy one. Both in terms of gaming and life in general. A lot of highs and one gigantic low at the end of the year.
Here's a brief run down of what occurred this year.
Sunday, January 3, 2016
Monday, December 7, 2015
X-Wing - Introducing List Building to a 5 year old
We just got Penny's report card back earlier this week and she appears to be doing well. Her social skills are also meeting expectations which is great as my wife and I were worried because she's an only child and has not had much interaction with peers outside of pre-school and kindergarten. She can count fairly high in both French and English which is great and her addition skills seem to be on par with everyone else.
As a math teacher I'm ok with that but I'd like her to be better at math than her peers. Call it pride if you will. So in that regard I've decided that I'm going to introduce proper X-Wing list building to her soon. Not sure how far I'll get though but from what I have seen her do and the report card comments she should be able to add tens (so add like 20 + 10) and she can already do ones addition (things like 1 + 4, and 5 + 2). Shouldn't be too far of a stretch to do something like 12 + 23 (a Bandit Z-95 + Red Squadron X-Wing) or 16 + 5 (HWK-290 with Ion Turret).
My plan is basically to give her the points value for one of her ships and have her add upgrades to it and see what the new total is. If that goes well, we can move on to adding the costs of ships together and hopefully get to a point where she can pick ships that add up to something close to 100 or whatever points total we decide to play at that day.
So the next game we play will be with a list that Penny makes herself!
Saturday, December 5, 2015
X-Wing - Things are Escalating Rather Quickly
Exciting day today! A little over a week ago I had asked Game Quest if they did special orders as I was looking for a 10th anniversary edition of Ticket to Ride that didn't cost an arm and a leg (the other game store in town had a few copies of it but they were selling them for $160 + tax!). I knew I could order it via Amazon for way cheaper but I liked Game Quest and wanted to support a local business. Turns out they were able to order it for me and at a price comparable to Amazon.
Not content with ordering just the board game I asked if they could order a few X-Wing ships as well so with my board game order came the Millennium Falcon and a pair of TIE Defenders. Game Quest also got a restock of other ships so I will probably add more things to both Penny's Rebel Alliance and my Imperial Squadron in the near future (as it stands I have 6 ships to her 5 ships and she thinks it's unfair despite her having two large ships). The influx of reinforcements for both sides coincided perfectly with us having finished our starfield battle mat!
Before we played with the new ships though I took some time to rearrange the ships and pilots so that both sides were roughly even in points and came up with the following squadron lists. I also added some ordnance because in the last game we played, Penny had asked what the "alphabet tokens" were for. I explained to her that they were called Target Lock tokens and next time we played I'd show her how to use them.
Penny's Rebel Alliance - 160 points
In this game we learned about target locks, how to use ordnance and ion tokens.
Not content with ordering just the board game I asked if they could order a few X-Wing ships as well so with my board game order came the Millennium Falcon and a pair of TIE Defenders. Game Quest also got a restock of other ships so I will probably add more things to both Penny's Rebel Alliance and my Imperial Squadron in the near future (as it stands I have 6 ships to her 5 ships and she thinks it's unfair despite her having two large ships). The influx of reinforcements for both sides coincided perfectly with us having finished our starfield battle mat!
Before we played with the new ships though I took some time to rearrange the ships and pilots so that both sides were roughly even in points and came up with the following squadron lists. I also added some ordnance because in the last game we played, Penny had asked what the "alphabet tokens" were for. I explained to her that they were called Target Lock tokens and next time we played I'd show her how to use them.
Penny's Rebel Alliance - 160 points
- Han Solo in the Millennium Falcon - 47 pts
- Dash Rendar in the Outrider with a Heavy Laser Cannon - 48 pts
- Rebel Operative HWK-290 with Ion Cannon Turret - 21 pts (I opted for the ion cannon turret as it doesn't require focus to be used and I can try and introduce ion tokens to our games)
- Bandit Squadron Z-95 with Concussion Missiles - 16 pts
- Blue Squadron Novice T-70 X-Wing with Proton Torpedoes - 28 pts
- Gamma Squadron TIE Bomber with Homing Missiles, Proximity Mines - 28 pts
- Bounty Hunter in a Firespray with Heavy Laser Cannon, Seismic Charge - 42 pts
- 2x Zeta Squadron TIE/fo - 32 pts
- 2x Delta Squadron TIE Defenders - 60 pts
- All the basic rules from the Learn to Play guide except for stress tokens
- Focus Tokens
- Evade Tokens
- Secondary Weapon cards (just Cannons and Turrets so far)
In this game we learned about target locks, how to use ordnance and ion tokens.
Monday, November 30, 2015
X-Wing - Playing among the stars
The last two weeks were a little busy so Penny and I didn't get to play much X-Wing together. She still asked on a daily basis though so I think she's quite interested in the game. That didn't stop us from doing other X-Wing related things together though. Like making a starfield battle mat.
I was tired of having the ships slide around so much on the dining room table so spent a few days looking how other people made their DIY starfield battle maps. Lots of things came up on the internet ranging from felt cloth (decided against this as it would just slide off the table) to yoga mats (lots of pros but relatively expensive compared to other DIY solutions). So armed with this knowledge of what others had done, I spent an afternoon (while doing other errands) looking for some materials and pricing them out. I ended up picking up two black anti-slip shelf liners (something like this but 18" wide and shorter) from the dollar store for $6 and taping them together underneath to make a 36" wide field. The mat looked good, gripped the dining room table well and the ships didn't slide so much when placed on the mat.
To make the mat even better, Penny and I looked up various star fields on the internet as references and spent an evening painting the mat. She had a lot of fun flicking the toothbrush of white paint on to the mat and adding some large pink gas clouds/planets/stars to one of the quarters. The following was our end result
We were happy with it, but I might try and find a way to make her pink celestial bodies blend better with the rest of the star field at some point in the future.
I was tired of having the ships slide around so much on the dining room table so spent a few days looking how other people made their DIY starfield battle maps. Lots of things came up on the internet ranging from felt cloth (decided against this as it would just slide off the table) to yoga mats (lots of pros but relatively expensive compared to other DIY solutions). So armed with this knowledge of what others had done, I spent an afternoon (while doing other errands) looking for some materials and pricing them out. I ended up picking up two black anti-slip shelf liners (something like this but 18" wide and shorter) from the dollar store for $6 and taping them together underneath to make a 36" wide field. The mat looked good, gripped the dining room table well and the ships didn't slide so much when placed on the mat.
To make the mat even better, Penny and I looked up various star fields on the internet as references and spent an evening painting the mat. She had a lot of fun flicking the toothbrush of white paint on to the mat and adding some large pink gas clouds/planets/stars to one of the quarters. The following was our end result
We were happy with it, but I might try and find a way to make her pink celestial bodies blend better with the rest of the star field at some point in the future.
Sunday, November 15, 2015
X-Wing - Adapting for a 5 year old
Since picking up the Force Awakens Core Set for X-Wing last Sunday, Penny has asked to play the "Star Wars game with ships"' almost every day this week. Sadly I could not oblige every day because of work but we did play a few more games.
Having a second ship certainly helped even things out since we weren't playing with Actions or pilot skills. The game at this level was basically just ships moving and shooting at each other so a lot of our games came down to who could point their ship at the enemy and roll better. With only 1 ship, Penny had quite a disadvantage despite the added shielding, but with 2 ships she was able to hold her own much better.
Earlier today we went back to Game Quest and added a bit to each of our respective forces (pay day!). Penny wanted the YT-2400 but she didn't have enough money for it. She was going to settle for just the HWK-290 and another Z-95 but I mentioned to her that we could look through our old video games and trade in any games that we didn't play anymore to see if we could get the extra money to get the freighter. She was quite happy I suggested it and we ended up getting a fair amount for the games we traded in.
Anyways, what I really wanted to write about was how to modify the game a little (and it really is just a little) so that someone as young as 5 years old can play.
Having a second ship certainly helped even things out since we weren't playing with Actions or pilot skills. The game at this level was basically just ships moving and shooting at each other so a lot of our games came down to who could point their ship at the enemy and roll better. With only 1 ship, Penny had quite a disadvantage despite the added shielding, but with 2 ships she was able to hold her own much better.
![]() |
| My TIE Fighters chasing down a Z-95. Penny's X-Wing coming in fast to help the Z-95. |
![]() |
| HWK-290 and YT-2400 |
After pooling all of our money together, we got enough to get the YT-2400 and a HWK-290 for her, and Slave I and a TIE Bomber for me. I had a hard time deciding between Slave I or the Imperial Aces expansion (both the same price at Game Quest) but finally decided on Slave I as it was the only one they had and I needed a big ship too.
![]() |
| TIE Bomber and Slave I |
Anyways, what I really wanted to write about was how to modify the game a little (and it really is just a little) so that someone as young as 5 years old can play.
Monday, November 9, 2015
X-Wing - Getting into the game
Last night I found out that they released a new trailer for The Force Awakens so I decided to watch it before dinner. While I was doing this, Penny asked what I was watching and jumped into my lap and watched the trailer with me. Afterwards she asked to watch the other Force Awaken trailers on the playlist so we did. She's really excited by the new movie and I really want to take her so to help prep her for the new movie I decided to take her to Game Quest after dinner to see what Star Wars X-Wing stuff they had.
We ended up buying the X-Wing Force Awakens box set and proceeded to learn the game as soon as we got home. The game officially has an age limit of 14+ but ever since Penny was a baby, I've been pushing the envelope so to say with her toys and entertainment. While taking out all the tokens and templates she ended up choosing the X-Wing as her ship. So I ended up with the Imperial TIE Fighters (well I guess First Order) as mine.
We played through the tutorial mission easily enough. She understood how to use the maneuver dial and what dice to roll and what the symbols meant except for the Eye as it's not described in the tutorial mission and took me a while to find out what it actually does. It took her a few turns to realize she shouldn't tell me her plans as it would allow me to plan my own moves better. Unfortunately for her, the dice just did not go her way and my TIE fighters finished off the X-Wing at the end. There was a moment mid-game where she annihilated one of the TIE fighters in one volley though and that made her happy.
While we were cleaning up all the tokens she declared that she needed another ship. I did not dispute this because the two TIE fighters had a slightly higher point value than the lone X-Wing. Using just the basic ships with no actions or pilot abilities heavily favours the side with more ships I think. As we play more games I might introduce actions but I don't want to overload her as she just turned 5.
So today, after her skating lessons, we went back to Game Quest and picked up a Z-95 Headhunter for her. That should even the playing field against my two TIE fighters. Haven't had a chance to play another game but we will no doubt get a few games in on Remembrance Day which we, with me being a teacher and her just starting school, both have off.
I don't think my wife has seen this comic yet, but I think I'll send it to her soon.
Monday, June 22, 2015
Video Games - Fantasy eSports and Alpha Draft
While watching some League of Legends videos on YouTube an ad popped up for the fantasy esports site Alpha Draft. The ad basically said, if you like esports come make a fantasy team and see if you can win money. I clicked on it to check it out thinking I'm a fan of esports (League mostly) and maybe I can generate some free money out of this much like I did with Diablo 3 a few years back.
I've been playing on Alpha Draft for about 2 weeks now and so far after an initial investment of $15, have been making money each week. Not an appreciable amount mind you as I messed up the first week and used the second week to make back what I had lost and initially invested. However, much like selling stuff on Diablo 3, small gains eventually lead to larger gains and as long as I am growing my funds each week, I'll be happy.
So far the experiment is working and I'm curious to see just how much I can make by the end of the summer. Might post my thoughts on how I pick a team later as I get more experienced with each game.
I've been playing on Alpha Draft for about 2 weeks now and so far after an initial investment of $15, have been making money each week. Not an appreciable amount mind you as I messed up the first week and used the second week to make back what I had lost and initially invested. However, much like selling stuff on Diablo 3, small gains eventually lead to larger gains and as long as I am growing my funds each week, I'll be happy.
So far the experiment is working and I'm curious to see just how much I can make by the end of the summer. Might post my thoughts on how I pick a team later as I get more experienced with each game.
Subscribe to:
Posts (Atom)



